XML
Code
<type name="SGE_Stalker_Seva_Vest">
<nominal>3</nominal>
<lifetime>7200</lifetime>
<restock>1800</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"></flags>
<category name="clothes"></category>
<usage name="Military"></usage>
<value name="Tier3"></value>
<value name="Tier4"></value>
</type>
<type name="SGE_Stalker_Seva_Jacket">
<nominal>3</nominal>
<lifetime>7200</lifetime>
<restock>1800</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"></flags>
<category name="clothes"></category>
<usage name="Military"></usage>
<value name="Tier3"></value>
<value name="Tier4"></value>
</type>
<type name="SGE_Stalker_Seva_Belt">
<nominal>3</nominal>
<lifetime>7200</lifetime>
<restock>1800</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"></flags>
<category name="clothes"></category>
<usage name="Military"></usage>
<value name="Tier3"></value>
<value name="Tier4"></value>
</type>
<type name="SGE_Stalker_Seva_BackPack">
<nominal>3</nominal>
<lifetime>7200</lifetime>
<restock>1800</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"></flags>
<category name="clothes"></category>
<usage name="Military"></usage>
<value name="Tier3"></value>
<value name="Tier4"></value>
</type>
<type name="SGE_Stalker_Seva_Cape">
<nominal>3</nominal>
<lifetime>7200</lifetime>
<restock>1800</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"></flags>
<category name="clothes"></category>
<usage name="Military"></usage>
<value name="Tier3"></value>
<value name="Tier4"></value>
</type>
<type name="SGE_Stalker_Seva_Pants">
<nominal>3</nominal>
<lifetime>7200</lifetime>
<restock>1800</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"></flags>
<category name="clothes"></category>
<usage name="Military"></usage>
<value name="Tier3"></value>
<value name="Tier4"></value>
</type>
<type name="Stalker_Jacket_Sunrise">
<nominal>3</nominal>
<lifetime>7200</lifetime>
<restock>1800</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"></flags>
<category name="clothes"></category>
<usage name="Military"></usage>
<value name="Tier3"></value>
<value name="Tier4"></value>
</type>
<type name="Stalker_Jacket_Dw_Sunrise">
<nominal>3</nominal>
<lifetime>7200</lifetime>
<restock>1800</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"></flags>
<category name="clothes"></category>
<usage name="Military"></usage>
<value name="Tier3"></value>
<value name="Tier4"></value>
</type>
<type name="Stalker_Pants_Sunrise">
<nominal>3</nominal>
<lifetime>7200</lifetime>
<restock>1800</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"></flags>
<category name="clothes"></category>
<usage name="Military"></usage>
<value name="Tier3"></value>
<value name="Tier4"></value>
</type>
<type name="Stalker_Vest_Sunrise">
<nominal>3</nominal>
<lifetime>7200</lifetime>
<restock>1800</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"></flags>
<category name="clothes"></category>
<usage name="Military"></usage>
<value name="Tier3"></value>
<value name="Tier4"></value>
</type>
<type name="Stalker_BackPack_Sunrise">
<nominal>3</nominal>
<lifetime>7200</lifetime>
<restock>1800</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"></flags>
<category name="clothes"></category>
<usage name="Military"></usage>
<value name="Tier3"></value>
<value name="Tier4"></value>
</type>
<type name="Stalker_Belt_Sunrise">
<nominal>3</nominal>
<lifetime>7200</lifetime>
<restock>1800</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"></flags>
<category name="clothes"></category>
<usage name="Military"></usage>
<value name="Tier3"></value>
<value name="Tier4"></value>
</type>
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TRADER
Code
SGE_Stalker_Seva_Vest, *, 2000, 250
SGE_Stalker_Seva_Jacket, *, 2000, 250
SGE_Stalker_Seva_Belt, *, 2000, 250
SGE_Stalker_Seva_BackPack, *, 2000, 250
SGE_Stalker_Seva_Cape, *, 2000, 250
SGE_Stalker_Seva_Pants, *, 2000, 250
Stalker_Jacket_Sunrise, *, 2000, 250
Stalker_Jacket_Dw_Sunrise, *, 2000, 250
Stalker_Pants_Sunrise, *, 2000, 250
Stalker_Vest_Sunrise, *, 2000, 250
Stalker_BackPack_Sunrise, *, 2000, 250
Stalker_Belt_Sunrise, *, 2000, 250
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